2014年6月1日 星期日

六項可能會影響未來教育的科技趨勢

6 Technologies That Will Have a Major Impact on K-12 Education
By David Nagel  05/27/14

短程:BYOD (Bring Your Own Device)、Cloud Computing 
多元載具、雲端運算

中程:GameS and Gamification、 Learning Analytics 
遊戲與遊戲化、學習行為分析

長程:The Internet of Things、Wearables Technology
物聯網、穿戴式載具

這篇文章讓我想轉載的主要因素是Gamificatuon這個概念。這是我長期一直關注的議題,文章中有段引述說得很好:
"game play is a portable activity that can happen anywhere, and with anyone who is online. Once considered purely as entertainment, scientific studies are revealing the impact games can have on human behavior, leading to their uptake in the worlds of commerce, the military, and education. Similarly, there has been increased attention surrounding gamification — the integration of gaming elements, mechanics, and frameworks into non-game situations and scenarios for training and motivational purposes." (2014 Horizon  K-12 Preview, p.10)

Credit: http://thejournal.com/Articles/2014/05/27/6-Technologies-That-Will-Have-a-Major-Impact-on-K-12-Education.aspx?m=2&Page=2

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